BabyBrain Download

Every game has a job.

24 short games for ages 2–6. See what each one asks your child to do, and how it grows with them.

How old is your child?

Pick an age to see the games made for it.

All games

24 games

Tap a game to see how it grows with your child.

    • 2–3 yearsConnects a purposeful touch with an immediate response, and gives you a simple cue for naming and turn-taking.
    • 2–3 years · Make Music!Open-ended sound exploration. Each instrument responds right away, and a round ends once every instrument on screen has been heard.
    • 3–4 years · Play the SamePlays one instrument, then asks your child to find the same one among two to four choices.
    • 4–5 years · Follow the BandYour child follows an ordered sequence of two or three instruments, one step at a time.
    • 5–6 years · Copy the TunePlays a short instrument pattern, then asks your child to play it back from memory.
    • 2–3 yearsPractises visual tracking, timing and controlled touch as your child follows and taps a moving object.
    • 3–4 yearsAdds prediction: your child anticipates where an animal is heading before tapping it.
    • 2–3 yearsYour child scans the screen and makes each object disappear with an intentional tap.
    • 2–3 yearsCombines visual tracking with repeated shapes and colours, using one large moving target.
    • 2–3 yearsMatching and naming familiar shapes, with large targets and one-step prompts.
    • 3–4 yearsMoves from noticing shapes to choosing the one asked for from a small set.
    • 4–5 yearsFinding the requested shape among choices that look more and more alike.
    • 5–6 yearsFinding the requested shape in a larger set of similar choices.
    • 2–3 yearsColour matching and naming through clear choices, with no complex rules.
    • 3–4 yearsNaming, comparing and matching colours as simple categories.
    • 4–5 yearsMatching and naming colours with more consistent decisions.
    • 5–6 yearsUses colour matching as a base for switching between more than one rule.
    • 2–3 yearsFree one-finger drawing with instant colour, sound and sparkle.
    • 2–3 yearsBroad, free finger strokes uncover a familiar animal or object until the whole picture shows.
    • 3–4 yearsPress, move, aim and release an object onto a visible destination.
    • 4–5 yearsRefines controlled movement, direction and placement.
    • 3–4 years · iPad onlyDrag any colour into each large outlined shape. Every colour choice is welcome.
    • 4–5 years · iPad onlyColours a simple outdoor scene, area by area, until the whole picture is filled in.
    • 3–4 yearsWorking memory and prediction through short reveal-and-recall play.
    • 4–5 yearsKeeps memory practice playful while building anticipation and recall.
    • 5–6 yearsYour child holds what they saw in mind while they wait, predict and recall.
    • 3–4 yearsGrouping by one simple attribute, such as shape, colour or category.
    • 4–5 yearsApplying one visible rule, and noticing when an item doesn't fit.
    • 5–6 yearsApplying the rule across three or four groups at once.
    • 3–4 yearsOne continuous finger movement along a broad, visible route.
    • 4–5 yearsDirectional control and a sustained movement along a guided route.
    • 5–6 yearsKeeping a steady finger inside routes that get narrower.
    • 4–5 yearsConnects quantity, number words and counting order across small visible sets.
    • 5–6 yearsConnects counting order and visible quantities to familiar number symbols.
    • 4–5 yearsRemembering where cards are and finding matching pairs.
    • 5–6 yearsMemory and comparison to find matching pictures.
    • 4–5 yearsTracing ordered dots along uppercase letter shapes.
    • 4–5 yearsTracing ordered dots along the numerals 0 to 9.
    • 5–6 yearsCompleting short words by placing the missing letters where they belong.
    • 5–6 yearsFilling the gaps in counting-up or counting-down number sequences.
    • 5–6 yearsPlacing missing letters into an ordered alphabet sequence.
    • 4–5 yearsWatch small groups of objects join or move away, then tap how many there are now.
    • 5–6 yearsSimple addition or subtraction with one missing number to fill in.
    • 5–6 yearsConnects the clock to words for order and familiar parts of the day.
    • 5–6 yearsA set sequence of colour pairs for your child to merge and watch change.
BabyBrain app icon

Give the next screen moment a job.

24 active games for ages 2–6 that end on time.

Download on theApp Store

Free to download · iPhone and iPad

Why games work this way

Game descriptions show the intended play value inside BabyBrain, not medical or therapeutic claims. Age bands are flexible, not clinical stages.

    How it grows with your child

      Away from the screen

      Later today

      Keep it supervised, with age-safe objects and no choking hazards.

      Age bands are flexible guides, not clinical stages.